Sure! I just updated it to run in Docker so it shoudl be WAY easier to set up now. I knwo the code is pretty messy, I am hoping to sit down and clean it up now that I have a better understanding of Lapis.
Short term wants is to make the code cleaner and less buggy, long term I want lapchan to run on a RESTful API.
well the entire game's plot is actually a lie at the end, but the main goal is to stop these motherfuckers called "glitch kings" since the game is actually a VR simulation (but the main character doesn't know that), so he knows nothing about what's going on
it's a platformer but guess what there's some actual effort put into it and there's gonna be something for everyone:
>you can explore the levels to find all kinds of goodies, such as power packs to restore HP in a pinch, chaos orbs that can power you up to keep the pace going and the action awesome, and lots of other stuff
>you can head into champion halls to learn more about the environment around you and why you're here
>the game's non-linear and encourages replayability in order to keep the experience light, fun, and jam-packed with radicality
>dat art though
as for joining the team we run an irc channel on irc.oftc.net #rodeo, or just shoot me an email at firstname.lastname@example.org if you have any personal questions at the moment, etc