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Games, Tools, VR, etc.

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get that creepy shit out of here spambots i am sick of deleting it all the time


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Discuss all things development here! This includes, but is not limited to:

* Game development
* Web development
* Mobile development
* Software development

Feel free to fight about vim vs emacs or whatever stupid crap you think is important.

Anything Lua-specific should probably head to >>>/lua/

Anything lapchan-related should probably head to >>>/meta/
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>>1
but in your fighting, never forget (pic related)
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>>1
>>4
THERE'S MORE?!
>>5
I don't know if there's more than just the two pages, there definitely isn't a chapter's worth.

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Another essential reason to switch to solar technology may be the financial savings it offers. Solar panel systems can handle generating electricity for businesses, reducing or eliminating the need for traditional resources of energy. This will end up in significant savings on energy bills, particularly in areas with a high energy costs. Furthermore, there are numerous government incentives and tax credits available to companies that adopt solar technology, which makes it much more cost-effective and affordable.

The technology behind solar technology is not at all hard, yet highly effective. Solar panel systems are made of photovoltaic (PV) cells, which convert sunlight into electricity. This electricity are able to be kept in batteries or fed directly into the electrical grid, according to the specific system design. So that you can maximize the advantages of solar power, it is vital to design a custom system this is certainly tailored to your unique energy needs and requirements. This can ensure that you have just the right components in position, such as the appropriate quantity of solar panel systems while the right variety of batteries, to increase your time efficiency and cost savings.

<a href=https://medium.com/@mattdagati/list/matthew-michael-dagati-ec71315d898b>In what ways does ambient temperature impact solar performance? Insights by Matthew D'Agati.</a>
<a href=https://progting.com/hello-world/#comment-116728>Breakthroughs in Focused Solar Forces (CSP) Systems</a> 9e4148f

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*Данная статья носит информационный характер и предназначена исключительно для ознакомительных целей.*

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took me forever to figure it out
congrats, those commands are a mouthful
post a guide pls op

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finally i was able to made a docker image for openresty and lapis, but that not is why i'm here. I'm asking for recommendations. I always been a vscode user, but now I want to use vim since the etlua extension doesn't work anymore in vscode. any cool guide to start with vim and lapis/etlua? the next question would be if there is any way to develop inside a container using vim, or is this achieved just using -v at the time of running the container? thanks for your attention
docker volumes are the best way to develop "inside" a container. i don't personally use vim so i can't speak to that but a few people in the Moonscript discord may have recommendations if you want to join there. :)

i also personally like to use docker compose rather than docker run since it provides more options and is easier to bring up and destroy containers as desired

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>lightweight
>highly extensible with lua
>basically vscode without the bloat
why aren't you using best editor yet, anon?
https://github.com/rxi/luna
holy shit I'm drunk
the link is https://github.com/rxi/lite
>>44
Literally fucking haram, but okay
how did I not know about this before

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I do not know how to Lua. Where to start? Please help.
i think love2d is a good place to start generally

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Sorry for the english is not my native language, I just come to do some tests but I must confess that your project seems very interesting, I found it casually looking for resources for love2d, pity that godaddy has such a poor support for lua, it would be a pleasure to try To play a little with the source code.
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test .png
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>>16
>>17
test .gif
link test.
https://www.youtube.com/watch?v=Mm-W1y68EW0
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Interesting, I would like to do some tests on my computer when I have the opportunity ... lapischan + dollchan.

Gracias amigo.
>>19
ur link never happened

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some gay!

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we vr now

I've been making a non-combat-focused multiplayer vr rpg in my own engine. I've been doing mostly ground work up until now, next up I need to put work into concept art for world & characters and work on room scale + oculus touch support.

builds coming when it's a game and not a tech demo
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something other than flat ground to look at finally, although still not much
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I got cascaded shadow maps working also rewrote like everything since last update
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& improved the time of day system, it has seasons now

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